Wildfire Reconstruction, Web & AR
The plume of California’s 2021 Dixie wildfire was so massive, it showed up on radar. We used that data to reconstruct it in 3D for a front page print arti...
The plume of California’s 2021 Dixie wildfire was so massive, it showed up on radar. We used that data to reconstruct it in 3D for a front page print arti...
“Immersive visualizations of distant worlds. Groundbreaking space missions. Breathtaking scenes depicting the evolution of our solar system. Narrated by A...
An interactive multi-player virtual reality experience, a first for the museum, T. rex: Skeleton Crew was created in collaboration with HTC VIVE for the AM...
We built a data-driven simulation of San Francisco’s fog to create the lead animation for an interactive web article published by The New York Times. We c...
An augmented reality black hole simulation that distorts your surroundings to demonstrate gravitational lensing, an effect used by the James Webb Space Telescop...
3D visualizations of airflow in a New York city classroom demonstrating how simple steps like opening windows could decrease the chances of spreading illness an...
Step through an AR portal onto the surface of Mars and watch NASA’s Ingenuity helicopter take flight. Published in an Instagram story by The New York Time...
Shrink down for a microscopic view of an N-95 being bombarded by exhaled droplets in this demonstration of how masks work. An augmented reality experience publi...
“In collaboration with the AMNH Digital team, we produced five augmented reality (AR) experiences, which are embedded in the Museum’s Explorer app, a self...
“The Hall of Planet Earth’s climate change section features a media wall comprised of 36 high-definition 55-inch screens with “big-picture” messages about...
“Star Pose is a gesture-based interactive in which a 3D map of the cosmos is rendered in real time, in response to player action. We developed this intera...
A basic Spark AR prototype game where a player uses a paddle attached to their nose to bounce a ball as many times as they can. Used to test collisions in Spark...
Phylogenetic data from the scientists at AMNH made playfully interactive in an educational game! Evolutionary science data comes in the form of trees, but they&...
A shader prototype that renders a mesh as undulating, fluid waves of light. Programmed in Three.js and GLSL. Based on Paul Houx’s smoo...
This custom Unity shader simulates the optical properties of dichroic glass.
At the Hilton Innovation Gallery, we developed a cutting-edge virtual reality experience to immerse users in the brand’s luxury offerings. While the guest...
This prototype reacts to music, cycling through over 100 visual effects written in C++, Cinder, and GLSL shaders.
Sesame Street and IBM Watson teamed up to advance early childhood education. Sesame brought me on as Product Manager to handle the technical strategy and produc...
A communal interactive experience full of personalized moments of discovery that encourages new hires to break the ice, connect with each ot...
This touchscreen web app showcases the artifacts, people, languages, and cultures found in the Pacific Northwest. Museum visitors are able to “meet...
Created for Metropolis magazine’s re-design launch party held at the Cooper Hewitt museum. The app brings the magazine’s content to life through pla...
This prototype uses Cooper Hewitt’s API to generate fireworks made of images from the museum’s collection. Since the collection is organized by color, it can as...
Developed in collaboration with Minute Physics and MinuteLabs, this planetary physics simulation demonstrates the behavior of chaotic systems. Ro...
In this highly engaging interactive experience, visitors use their body movements to pilot a virtual pterosaur. Players flap their arms to maintain speed or the...
At Pterosaurs: Flight In The Age Of Dinosaurs, museum visitors learn about the largest animals that ever flew and the physics that kept them aloft through iPads...
In this prototyped interactive experience, your body movements control the flight of a virtual pterosaur. Flap, bank, and dive for fish, in 3D! This project inc...
Solve cases of accidental poisoning in this companion app for the exhibition “The Power of Poison”. Investigations take you from a backyard to a 170...
Turn the paper pages of this massive book, and new content magically bleeds onto the spread. Touch a botanical drawing, and it springs to life. I worked closely...
At The Power Of Poison, an AMNH exhibition, visitors learned about poison in nature, myth, literature, history and the science projection mapped dioramas,&...
At Our Global Kitchen, an AMNH exhibition, media installations teach visitors about the differences and commonalities of the practice of preparing and sharing f...